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The science behind The Last of Us


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For some years now the gaming industry is bigger than the movie industry, nowadays screenwriters, scientists and all kinds of other experts are involved in the creation of a game. In The Last of Us the players are moving through a world slowly being reclaimed by nature after a fungal-based outbreak decimates the United States. In this very original trailer we see David Huges, Professor of Entomology and Biology at the Penn State University, who was involved in the creation of this game and tells us about the science behind the outbreak featured in “The Last of Us,” as well as it’s post-apocalyptic setting.

Also check out the amazing screenshots and artwork at the bottem of this post.

Plot

The story is set two decades after a cordyceps-type fungus has infected millions, with nature gradually retaking the abandoned cities and towns. The survivors are hemmed inside quarantine zones, completely under the heel of the United States military, with order and screening for any Infected being viciously maintained under martial law. Joel, a hardened black-marketeer within one of the quarantine zones, goes through an event which makes him promise an old friend that he will get a young, fourteen year old girl named Ellie, away from the harsh regime to a resistance group known as the Fireflies. They begin a journey through the U.S., avoiding the Infected, humanoid creatures whose sole aim has become spreading the fungal infection. Joel and Ellie also have to avoid scavengers that survive outside the quarantine zones who see Joel and Ellie as their latest prey. Adding to their problems, the military is determined to find Ellie and bring her back under their power.

Details

Developer
Publisher
Platform
Release date(s)
Mode(s)
Naughty Dog
Sony Computer Entertainment
PlayStation 3
WW June 14, 2013, June 20, 2013 Japan
Single-player, multiplayer


Screenshots

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